Mage Arcade: **FULLSCREEN** and Text Clarity Update!!
Hello there!
After some time away, I released a new **FULLSCREEN** update for my first game Mage Arcade!
These last few months, I've been working on a new project called Abandon Them, an interactive fiction retelling of Hansel and Gretel. The major things I've learned while working on Abandon Them is User Interface (UI) clarity and also how to present the game in Fullscreen mode. These were two of the major critiques I received when I first released Mage Arcade, and I'm happy to say I've (mostly) resolved these issues!
Mage Arcade is now playable fullscreen in-browser. This is the way Mage Arcade was meant to be played. I'm happy to finally have figured this out and can now share it with you!
*Note: One of the text screens is still blurry, but I can't figure out how to make it clear. All the other text in the game works correctly, but the text on this one scene will not save. This is a known issue and I hope to resolve it eventually.*
Thanks for checking out Mage Arcade and I hope to release Abandon Them in the coming months.
All the best,
Alan
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Mage Arcade
Your best friend, The Mage, has gone missing in the night! Search an old arcade to discover where they've gone!
Status | Released |
Author | Alan Beyersdorf |
Genre | Interactive Fiction |
Tags | Dark, Fantasy, Godot, Magic, Mouse only, My First Game Jam, Narrative, Pixel Art, Singleplayer |
More posts
- Mage Arcade: Revisiting User ExperienceMar 27, 2019
- Mage Arcade: Font and Sound UpdateMar 17, 2019
- Mage Arcade: Lessons LearnedMar 16, 2019
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